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(Beta) Sword Heights Tycoon

(Beta) Sword Heights Tycoon

A Roblox experience owned by FLACHGANG.

TycoonENtycoonsword fightingcollection

Description (written by the developer; not a statement by this register)

Welcome to the tycoon of swords! Sword Heights Tycoon!! Fight, Build, and Collect. Can you collect all 7 swords? Are you up for the task? *Killing players gives you 15 cash* Update Log: --Revision --Mobile Shiftlock --Events soon...

Last updated by the developer 15 Sept 2025, 00:48 UTC.

0
playing (measured 11 Aug 2026, 01:08 UTC)
31,943
lifetime visits
71%
liked (60 👍 / 25 👎)
278
favourites (8.7 per 1k visits)
1 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$
Tips! :D
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10k Visits badge!! · other5,422 · 0.00% win
You found the Venomshank! · collection1,823 · 0.00% win
You found the Ice Dagger! · collection1,802 · 0.00% win
You found the Illumina! · collection1,792 · 0.00% win
You found the Firebrand! · collection1,571 · 0.00% win
You found the Windforce! · collection1,177 · 0.00% win
You found the Darkheart! · collection1,057 · 0.00% win
You found the Ghostwalker! · collection1,002 · 0.00% win
rabbit with a venomshank · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.