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Boss Brawl

Boss Brawl

A Roblox experience owned by Takeoff Games.

Fighting & PvPENboss fightingpet collectionweapon upgrades

Boss Brawl is a fighting-pvp experience created on 2020-11-02. It has accumulated 11,853,873 lifetime visits and 79,084 favorites. The game holds an 86% like percentage. Currently, zero users are playing. The description mentions bi-weekly updates and promotional codes for in-game items.

Description (written by the developer; not a statement by this register)

Thanks for 20,000 likes! Use code "20klikes" for a free potato launcher! 👍 23,000 LIKES = FREE CODE Boss Brawl is now receiving bi-weekly updates! Join our communication server under the "Social Links" To get see sneak peaks & much more! 👋 Welcome to Boss Brawl! 🎮 Your objective is to brawl with the giant bosses and level up to purchase/collect AWESOME weapons and EPIC gear and UNIQUE pets! 🔔Make sure to hit the FOLLOW button to get notified when new updates drop! 🔔 👉Join Takeoff Games for access to: - 15% more coins! - 10% more gems! - Exclusive "Takeoff" pet! - Code "MembersOnly" (15 Minute Coin Boost)! 🛑 Warning! Game is still in development, random shutdowns will occur when releasing NEW updates!

Last updated by the developer 5 May 2026, 00:07 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
11,853,873
lifetime visits
86%
liked (23,040 👍 / 3,903 👎)
79,075
favourites (6.7 per 1k visits)
2 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minishark
1,299 R$
Atomizer
839 R$
x2 Boss Chance
499 R$
Golden Revolver
359 R$
+2 Pets Equipped
329 R$
x2 Gems
299 R$
VIP
199 R$
x2 Coins
189 R$
2x Shooting Speed
179 R$
x2 Damage
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeated the Mechanic! · progression702,273 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0886no change
13 Aug 2026, 19:0886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.