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Roblox Halloween Treasure Hunt 2007 Rebooted

Roblox Halloween Treasure Hunt 2007 Rebooted

A Roblox experience owned by Events Rebooted.

AdventureENHalloweenTreasure HuntAdventure

Description (written by the developer; not a statement by this register)

This game is a reboot, you will not be rewarded with any catalogue items. Event's Release Date & Conclusion: 10/29/2007 - 10/31/2007 Description: Return to Haunted Hill! Seek out all 12 Halloween Lorebooks to uncover the hidden location of the Crimson Cateye, a legendary artifact of immense power. But beware the path is perilous, filled with dark magic and eerie mysteries. Can you unlock the secrets before it's too late?

Last updated by the developer 27 Nov 2025, 19:49 UTC.

0
playing (measured 11 Aug 2026, 07:48 UTC)
1,482
lifetime visits
91%
liked (39 👍 / 4 👎)
85
favourites (57.4 per 1k visits)
2 November 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Halloween Crimson Catseye Winner · collection259 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.519 August 2026 — 90 % liked29 August 2026 — 91 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 07:5191+1
19 Aug 2026, 07:2390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.