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Obby the fam! (SUPER OFERT)

Obby the fam! (SUPER OFERT)

A Roblox experience owned by Servidor de ManRoblox.

ObbyENobstacle coursechristmas updatemobile support

Description (written by the developer; not a statement by this register)

An Obby… Enjoy the game offers! Try not to make hacks or bugs. Otherwise you will be notified to a moderator and you will be banned. - NEW! - On private servers there is HD Admin. Available on: Tablet computer and console. -New! - Now, obby la fam is available on MOBILE. But there is another version. (In that version the store is not available) Take advantage of limited offers or updates! If there are problems with the game, comment on them in the group. But we are trying to solve them. In-game emblems now available! (CHRISTMAS update available) Other bugs in the game: In the mobile version, we have removed the store due to adjustments that were impossible to make. But you can buy the passes from the official page of: Obby la fam. Other bugs in the game: There are no new bugs in the game.

Last updated by the developer 2 Jan 2026, 17:30 UTC.

0
playing (measured 15 Aug 2026, 02:05 UTC)
821
lifetime visits
88%
liked (7 👍 / 1 👎)
7
favourites (8.5 per 1k visits)
3 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌊 Good Vives 2025
749 R$
🎹 Super radio
299 R$
👑 VIP
179 R$
⚔️ Espada
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta 2 Access · other21 · 0.00% win
The Final · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.