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πŸ›’ BloxStreet Shopping

πŸ›’ BloxStreet Shopping

A Roblox experience owned by BloxStreet Corporation.

RoleplayENshoppingroleplayingcommunity

BloxStreet Shopping is a roleplay experience created on 2016-11-04. It has accumulated 48,988,433 lifetime visits and 341,654 favorites. Currently, 2 players are active. The game holds a 72% like percentage. Players can shop, interact, and apply for staff roles within the virtual environment.

Description (written by the developer; not a statement by this register)

What is this exactly? Well, it's a quickly growing community of players that allows players to shop in a virtual world and interact with others. The game allows players to grab items and shop as if they were in a actual store! The game also allows for players to apply to be staff which allows the player to be a cashier, cafe worker or so much more! Questions about our community? If eligible join our community server found in the media section! Come have some fun today and join us for your next roleplaying experience! ---------------------------------------------------------------- Please be sure to leave a πŸ‘ and favorite ⭐

Last updated by the developer 3 Aug 2026, 19:11 UTC.

2
playing (measured 10 Aug 2026, 14:04 UTC)
48,988,433
lifetime visits
72%
liked (91,734 πŸ‘ / 35,876 πŸ‘Ž)
342,255
favourites (7.0 per 1k visits)
4 November 2016
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:043first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[STACKABLE!] x4 Points
520 R$
Rainbow name
400 R$
[STACKABLE!] x2 Points
320 R$
Triple Boxes
180 R$
Custom NPC
150 R$
Reserved Suite
80 R$
Morph Size
80 R$
Tic Tac Toe Board
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7223 August 2026 β€” 72 % liked2 September 2026 β€” 72 % liked12 September 2026 β€” 72 % liked22 September 2026 β€” 72 % liked2 October 2026 β€” 72 % liked12 October 2026 β€” 72 % liked22 October 2026 β€” 72 % liked1 November 2026 β€” 72 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:3972no change
22 Oct 2026, 14:3772no change
12 Oct 2026, 14:3572no change
2 Oct 2026, 14:3472no change
22 Sept 2026, 14:3372no change
12 Sept 2026, 14:3272no change
2 Sept 2026, 14:2372no change
23 Aug 2026, 14:1972first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.