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[CHAPTER 2] POPPY PLAYTIME SURVIVE POPPY! LGBTQ+

[CHAPTER 2] POPPY PLAYTIME SURVIVE POPPY! LGBTQ+

A Roblox experience owned by jing jings.

HorrorENhorrorescapepoppy playtime

[CHAPTER 2] POPPY PLAYTIME SURVIVE POPPY! LGBTQ+ is a horror experience created on 2020-11-03. It has recorded 2,022,277 lifetime visits and 24,749 favorites. Currently, zero users are playing. The experience holds a 16% like percentage.

Description (written by the developer; not a statement by this register)

SURVIVE AND ESCAPE!

Last updated by the developer 7 Sept 2024, 15:59 UTC.

0
playing (measured 11 Aug 2026, 03:06 UTC)
2,022,277
lifetime visits
16%
liked (12,613 👍 / 66,017 👎)
24,746
favourites (12.2 per 1k visits)
3 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BP!
1,000 R$
Golden Scar
650 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

1614 August 2026 — 16 % liked3 September 2026 — 16 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–17 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:0816no change
14 Aug 2026, 09:2116first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.