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Boom Dead People [PREMIUM] [BETA]

Boom Dead People [PREMIUM] [BETA]

A Roblox experience owned by random stuff corp.

Fighting & PvPENfightingbattlegroundpay-to-win

Description (written by the developer; not a statement by this register)

[Roblox Premium Players had benefits]😊🙌 Welcome to Boom Dead People, you may know this is another fighting & battleground game but with low quality.🤖 🎁 Benefits (yeah fy): Play with friends bro 😭🙏 You can be pay to win 😈 We'll updating the game every week 🗣️🔥 Also hidden things bro 🕺💃 😴Nothing more to write down here so, what's up, just play this weird stuff called "Experience" by: random stuff corp © 2025 All things used here on this game comes from the incredible Toolbox from Roblox Studio.

Last updated by the developer 7 Aug 2025, 14:22 UTC.

0
playing (measured 18 Aug 2026, 03:15 UTC)
138,671
lifetime visits
58%
liked (171 👍 / 122 👎)
613
favourites (4.4 per 1k visits)
3 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 03:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dominus Elite - DLC
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

?? · other57,529 · 0.00% win
?? · other19,955 · 0.00% win
?? · other6,937 · 0.00% win
?? · other3,425 · 0.00% win
?? · other625 · 0.00% win
?? · other549 · 0.00% win
?? · other396 · 0.00% win
?? · other391 · 0.00% win
?? · other369 · 0.00% win
??0 · 0.00% win
creator wow0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.