Point Capture system
A Roblox experience owned by me creations.
Description (written by the developer; not a statement by this register)
Current settings: Tick: 1 second Capture range: 10 studs Capture points needed to capture a point: 10 Command prefix: / You can only capture point B once A has been captured, and point C once A and B have been captured. To start a game, say /start [number of points to win] if you leave the number of points to win empty, it will set to infinite say /end to end the game. if there are 2 groups of people testing at once, get a private server. to purchase or report a bug, use this code to join my discourd server and make a ticket: nbDcFMg2sA
Last updated by the developer 7 Nov 2020, 01:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Sept 2026, 11:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).