Mythical Clickers
A Roblox experience owned by Icey Studios!.
Clicker & idleENclickerpet collectionanime
Mythical Clickers is a clicker-idle experience created on November 6, 2020. The game has accumulated 3,147,927 lifetime visits and holds 20,429 favorites. It maintains a 69% like percentage. Currently, zero users are playing the experience. The title features pet collection mechanics and world exploration elements within the idle genre.
Description (written by the developer; not a statement by this register)
✨ Welcome to Mythical Clickers! ✨ CODE: SuperBowl - For An OP Pet 1 Million Visits! - Visit the Free Million Egg! Over 50 free new pets! 1 Week limited Anime Girls egg out now: Code:NewYear = Free Pet 🖱️ Click to gain clicks! 🗺️ Explore different, majestical worlds! 🐶 Purchase pets to progress further in-game! 🎉 Open chests for amazing rewards! 🌟 Join the group "Icey Studios!" for in-game rewards! 🌟 🐾 An exclusive Iced Pet🐾 🏴☠️ Group Chest🏴☠️ 💨 A slight in-game boost 💨 🏅 Be sure to use codes:"UPDATE6", "250KVISITS", "TOFU" and "39KMEMBERS", "NewYear", "TOFU","NY2021", "Release", "Icey", "CDTV", and "TheCrewRox" for exclusive, in-game rewards! 🏅 🔨Owner🔨 - @groupingmaxo Credits: OG Devs, SeirdFX(Thumbnail)
Last updated by the developer 14 Apr 2025, 00:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 05:32 | 69 | no change |
| 14 Aug 2026, 05:23 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.