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Lake Ozark

Lake Ozark

A Roblox experience owned by Ozark Development Team.

SimulatorENboat simulationeconomy/tycoonopen world

Lake Ozark is a simulator experience created on 2020-11-09. It currently has 40 players and 1,701,916 lifetime visits. The game holds 63,699 favorites and an 81% like percentage. Features include boat jobs, a minimap, five marinas, houses, and a credits shop. Console support is available.

Description (written by the developer; not a statement by this register)

Boat around and earn credits to buy more expensive boats! Please note that you MAY get lag spikes while the game is loading! Current Features: - Ferry job! - Minimap - Marina spawner - Five marinas - Houses - Spawning system - Credits system - Credits shop - TREES!!!! - Console support! Boat Chassis link: https://www.roblox.com/library/5826928666/ Join our server to see when new updates to the chassis and the game release!

Last updated by the developer 27 Jul 2026, 18:04 UTC.

40
playing (measured 10 Aug 2026, 16:33 UTC)
17,019,169
lifetime visits
81%
liked (15,952 👍 / 3,634 👎)
63,848
favourites (3.8 per 1k visits)
9 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3372first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mansion
999 R$
Large House
599 R$
2x Job Credits - Permanent
300 R$
PWC Pass
249 R$
Custom Colors
249 R$
Car Pass
115 R$
Radio
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Passed 100k Credits! · progression74,070 · 3.5% win
You Passed 50 Distance! · progression45,041 · 1.2% win
You Passed 100 Distance! · progression29,972 · 0.70% win
You Passed 1 Million Credits! · progression13,444 · 0.30% win
You Passed 10 Million Credits! · progression2,292 · 0.00% win
You Passed 1,000 Distance! · progression696 · 0.00% win
You Passed 100 Million Credits! · progression183 · 0.00% win
You Purchased Every Boat! · collection168 · 0.00% win
You Purchased Every Boat INCLUDING Gamepass Boats! · collection65 · 0.00% win
You Passed 5,000 Distance · progression27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:2081no change
13 Aug 2026, 17:0881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.