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Piggy: The Insane Series Reboot

Piggy: The Insane Series Reboot

A Roblox experience owned by DustinPlayz Roblox's Community and Games!.

HorrorENhorrorsurvivalfan-made

Description (written by the developer; not a statement by this register)

Trying to run it up for one... last... time. Welcome to Piggy: The Insane Series Reboot — a fan-made reimagining of my old game, Piggy: The Insane Series. Experience Piggy with major difficulty changes across every single chapter, making each map more intense, challenging, and unpredictable than before. Can you survive the insanity? ⚠️ DISCLAIMER⚠️ This is an unofficial fan project made by me, and almost all of the assets are not mine. CREDITS: Piggy - MiniToon Original Soundtrack - BSlick and other respective creators Assets - MiniToon and other respective creators

Last updated by the developer 22 Jul 2026, 19:49 UTC.

0
playing (measured 13 Aug 2026, 23:53 UTC)
11,991
lifetime visits
63%
liked (15 👍 / 9 👎)
74
favourites (6.2 per 1k visits)
10 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Piggy: The Insane Series. · welcome419 · 0.00% win
Completed Insane House · progression158 · 0.00% win
Completed Insane Station · progression85 · 0.00% win
Completed Insane Gallery · progression72 · 0.00% win
Completed Insane Forest · progression32 · 0.00% win
Completed Biomass House (Retired) · progression10 · 0.00% win
You met the Owner! · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.