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The Elevator 2 [ALPHA]

The Elevator 2 [ALPHA]

A Roblox experience owned by iwishforducks.

AdventureENsurvivalhorrorsocial

Description (written by the developer; not a statement by this register)

The Elevator is back and better than ever! Ride an elevator and go from floor to floor, surviving disasters and meeting strange new people! Currently in Alpha.

Last updated by the developer 29 Jul 2026, 22:23 UTC.

0
playing (measured 11 Aug 2026, 11:31 UTC)
1,657
lifetime visits
98%
liked (43 👍 / 1 👎)
44
favourites (26.6 per 1k visits)
10 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP (50% off!)
199 R$
+1 Pet Slot (50% off!)
125 R$
+1 Effect Slot (50% off!)
99 R$
+1 Gear Slot (50% off!)
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Elevate Yourself (Welcome!) · welcome89 · 0.00% win
Alpha Tester · welcome45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9819 August 2026 — 98 % liked29 August 2026 — 98 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 04:1698no change
19 Aug 2026, 03:4998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.