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Dynamite

Dynamite

A Roblox experience owned by Scroodles Studios.

Sandbox & buildingENdestructionupgradesandbox

Dynamite is a sandbox-building Roblox experience created on November 11, 2020. The game has accumulated 4,045,970 lifetime visits and 328,172 favorites. Currently, zero users are playing. The title holds a 72% like percentage. Its description emphasizes destruction and gear upgrades, with tags including explosive, kaboom, and build to survive.

Description (written by the developer; not a statement by this register)

💥Destroy the world, upgrade to get better gear, and be the most destructive person in the server!💥 🔥JOIN THIS GROUP TO GET MEGA REWARDS! 🔥 https://www.roblox.com/communities/11511026/Stud-Experiences#!/about Make sure to - Favorite⭐ - Follow ⚡ - Like👍 - Have Fun tags: dynamite explosive exploding kaboom destruction destructive build to survive burn the world destroy

Last updated by the developer 12 Apr 2026, 01:11 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
4,045,970
lifetime visits
71%
liked (172 👍 / 71 👎)
328,173
favourites (81.1 per 1k visits)
11 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Breaks💵
150 R$
Magic Carpet
49 R$
Super Dynamite🧨
49 R$
2x Explosion Power💥
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

717271.514 August 2026 — 72 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:2071no change
24 Aug 2026, 03:1871-1
14 Aug 2026, 03:1872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

dynamite.fandom.com4 active editors · 49,263 edits
3,833 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.