⚔️ Knight Heroes Simulator
A Roblox experience owned by Knight Simulators.
SimulatorENsimulatorfantasypet-collecting
Knight Heroes Simulator is a Roblox experience in the simulator genre, created on November 11, 2020. The game has accumulated 16,849,361 lifetime visits and 103,119 favorites. It maintains a 93% like percentage. Currently, zero players are active. The description highlights features such as double jumping, pet collection, boss fights, and island exploration.
Description (written by the developer; not a statement by this register)
⚔️🎺 Welcome to Knight Heroes Simulator! 🎪⚔️ 📅 Updates weekly! Make sure to favorite the game so you don't miss out! 💨 Double-tap your jump button to Double Jump! 💨 ⚔️ Swing your swords by clicking the sword icon in the center to earn power! 💎 Collect Gems & Coins around the map to level up your pets and become rich! 🌟 Travel to different Islands by jumping and explore what awaits! ☠️ Fight massive bosses for epic rewards! 🐲 Collect & train unique pets found on each Island to become invincible! 🎁 Join Knight Simulators to unlock the group rewards chest in-game! https://www.roblox.com/groups/5790474/GROUP 👍 New code every 1000 likes on group shout! 💎
Last updated by the developer 20 Jan 2026, 04:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:45 | 93 | no change |
| 13 Aug 2026, 17:16 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.