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[πŸ”§] FORCE

[πŸ”§] FORCE

A Roblox experience owned by FORCE VISIONS.

OtherENtestingdevelopmentutility

Description (written by the developer; not a statement by this register)

FORCE, but for testing new features before publishing.

Last updated by the developer 5 Aug 2026, 04:57 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
70,087
lifetime visits
84%
liked (319 πŸ‘ / 63 πŸ‘Ž)
675
favourites (9.6 per 1k visits)
11 November 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8415 August 2026 β€” 84 % liked4 September 2026 β€” 84 % liked14 September 2026 β€” 84 % liked24 September 2026 β€” 84 % liked4 October 2026 β€” 84 % liked15 August 20264 October 2026
5 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 19:5084no change
24 Sept 2026, 19:4984no change
14 Sept 2026, 16:1784no change
4 Sept 2026, 16:1684no change
15 Aug 2026, 14:3484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.