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Red [HIATUS]

Red [HIATUS]

A Roblox experience owned by Tumbletales.

ObbyENtowerobbydifficulty-based

Description (written by the developer; not a statement by this register)

Proximity based tower obby with checkpoints. ♦️Difficulty: Player-ranked as Tier 11. Contains a few beginner-friendly stages. ♟️ Length: TBD - currently 11 stages This game is in indefinite hiatus.

Last updated by the developer 11 Jul 2025, 23:31 UTC.

0
playing (measured 22 Aug 2026, 13:02 UTC)
256
lifetime visits
100%
liked (8 👍 / 0 👎)
2
favourites (7.8 per 1k visits)
12 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
700 R$
Gravity Coil
500 R$
Speed Coil
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Red ♦️ · welcome6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.