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Dynasty: Battlegrounds [BETA]

Dynasty: Battlegrounds [BETA]

A Roblox experience owned by KROISSANT.

Fighting & PvPENfeudal japanpvpweapon progression

Dynasty: Battlegrounds [BETA] is a fighting-pvp Roblox experience created on 2020-11-14. The game has accumulated 14,327,624 lifetime visits and 143,358 favorites. Currently, zero users are playing. The title holds a 74% like percentage. The description indicates gameplay involves unlocking weapons and fighting in feudal Japan settings, with frequent shutdowns for updates.

Description (written by the developer; not a statement by this register)

Challenge your friends and foes in the battlegrounds of feudal Japan in Dynasty! Unlock new weapons and become stronger as you fight your way to become the strongest fighter in the lands. All controls for PC users can be found in the keybind menu. Shutdowns mean that we have updated the game. Frequent shutdowns may occur.

Last updated by the developer 7 Aug 2026, 02:19 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
14,327,624
lifetime visits
74%
liked (45,876 👍 / 16,211 👎)
143,310
favourites (10.0 per 1k visits)
14 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Clan Leader
500 R$
VIP
450 R$
Emote Pack #1
143 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7413 August 2026 — 74 % liked23 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:1974no change
23 Aug 2026, 18:0574no change
13 Aug 2026, 18:0474first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.