warcrimes on a random island
A Roblox experience owned by Cranberry Studio.
OtherENframework testingmilitary assetsunstable
Description (written by the developer; not a statement by this register)
The gameplay can be changed in the future. We are still learning how to develop as time passes on. Testing ground for our framework. Please support them in any way for making great works. New World Interactive - Models, Sounds and Textures Battle State Games - Models, Sounds and Textures Activision Blizzard, Infinity Ward, Sledgehammer Games, Treyarch - Models, Sounds and Textures Bungie - Models, Sounds and Textures Digital Illusions CE - Models, Sounds and Textures etc. All copyrights belong to the specified owners. If you are the copyright holder of one of the material, located in the game and do not want it to continue to be used, then we are ready to assist in the removal of this material. Contact us with the roblox messenger.
Last updated by the developer 29 May 2026, 23:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 22:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.