🧠 Brain Simulator
A Roblox experience owned by Fanatic Studio.
Clicker & idleENclickeridlepet collection
Brain Simulator is a clicker-idle Roblox experience created on November 15, 2020. The game has accumulated 6,999,141 lifetime visits and holds 54,739 favorites. Currently, zero users are playing. The title maintains an 81% like percentage based on user feedback metrics recorded in the index.
Description (written by the developer; not a statement by this register)
🧠Welcome to Brain Simulator! Be sure to thumbs up and favourite the game🧠 HOW TO PLAY: ⚡ Click to Train your Big Brain skills by clicking for Brains! 🧠 Use your STONKS to make Brain go BIG! 💰 Sell your Brains for Coins to upgrade your items in the shop! 🐾Buy Double jumps to discover new islands and pets!
Last updated by the developer 9 Oct 2025, 09:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 22:52 | 81 | no change |
| 13 Aug 2026, 22:51 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.