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🧠 Brain Simulator

🧠 Brain Simulator

A Roblox experience owned by Fanatic Studio.

Clicker & idleENclickeridlepet collection

Brain Simulator is a clicker-idle Roblox experience created on November 15, 2020. The game has accumulated 6,999,141 lifetime visits and holds 54,739 favorites. Currently, zero users are playing. The title maintains an 81% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

🧠Welcome to Brain Simulator! Be sure to thumbs up and favourite the game🧠 HOW TO PLAY: ⚡ Click to Train your Big Brain skills by clicking for Brains! 🧠 Use your STONKS to make Brain go BIG! 💰 Sell your Brains for Coins to upgrade your items in the shop! 🐾Buy Double jumps to discover new islands and pets!

Last updated by the developer 9 Oct 2025, 09:39 UTC.

0
playing (measured 10 Aug 2026, 15:49 UTC)
6,999,141
lifetime visits
81%
liked (22,217 👍 / 5,305 👎)
54,731
favourites (7.8 per 1k visits)
15 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Islands Unlock
1,399 R$
Auto Multi Egg
1,199 R$
Magnet
849 R$
Infinite Brains
749 R$
VIP
599 R$
Fast Learner
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time Playing! · welcome3,248,382 · 0.00% win
Collect 10 Brains · collection1,675,987 · 0.00% win
Hatch Your First Pet! · collection1,293,922 · 0.00% win
Collect 500 Brains · collection1,280,397 · 0.00% win
Collect 4000 Brains · collection1,088,992 · 0.00% win
Collect 10K Brains · collection1,027,998 · 0.00% win
Collect 50K Brains · collection903,341 · 0.00% win
Collect 130K Brains · collection818,203 · 0.00% win
Collect 400K Brains · collection658,373 · 0.00% win
Collect 1M Brains · collection468,250 · 0.00% win
Week 1 OG · other295,299 · 0.00% win
Collect 100M Brains · collection143,670 · 0.00% win
Collect 500M Brains · collection126,394 · 0.00% win
Collect 1B Brains · collection122,432 · 0.00% win
Hatch 100 Eggs · collection93,413 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8113 August 2026 — 81 % liked2 September 2026 — 81 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:5281no change
13 Aug 2026, 22:5181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.