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Murder Games!

Murder Games!

A Roblox experience owned by Royalty Studios!.

MinigamesENminigamecombatcollection

Description (written by the developer; not a statement by this register)

Welcome to Murder Games! ⚔️ Compete against others in multiple different thrilling minigames testing your combat abilities! 👑 Collect hundreds of cool knives, skins, effects, pets, radios, and more! Unbox, purchase, craft, and trade your items to collect them all! 🛒 Complete daily missions and other quests for rewards! 💎 Check people's profiles to see their achievements! 🥇 Purchase a VIP server for access to an advanced admin panel (only in your server) that lets you do things like kicking people, picking maps and gamemodes, creating custom team matches, and much more! 🔨 Rank up on the leaderboards, collect every item, and max your achievements to become the ultimate murderer. Good luck!

Last updated by the developer 30 Jun 2025, 22:51 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
186,072
lifetime visits
59%
liked (687 👍 / 487 👎)
2,941
favourites (15.8 per 1k visits)
15 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
x2 Daily Spins
349 R$
Radio
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome70,036 · 0.00% win
Level 5 · progression5,292 · 0.00% win
Level 10 · progression1,774 · 0.00% win
Level 25 · progression333 · 0.00% win
Level 50 · progression65 · 0.00% win
Level 75 · progression27 · 0.00% win
Level 100 · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.