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Moonlight Outbreak

Moonlight Outbreak

A Roblox experience owned by Bloxigogo.

Fighting & PvPENPvPWerewolfFree-roam

Moonlight Outbreak is a fighting-pvp experience created on 2020-11-17. It currently has 10 players. The game has accumulated 6,241,780 lifetime visits, 48,767 favorites, and a 73% like percentage. The description notes the combat is outdated and casual.

Description (written by the developer; not a statement by this register)

>> This game and it's combat is long outdated. The combat is meant for a way-more casual experience and is outdated by standards. This game will not be receiving any large changes unless it is recreated. << Moonlight Outbreak is a casual team free-roam PvP game revolving around the "L.U.P.E.M" virus with the capacity to turn people into Werewolves under certain circumstances. Controls: [Mobile has buttons] Shift - Sprint (Toggle) C - Crouch (Toggle) F - Inspect Item E - Wolf Ability Most assets are owned by us, "Bloxigogo".

Last updated by the developer 15 Jul 2026, 17:56 UTC.

10
playing (measured 10 Aug 2026, 18:03 UTC)
6,241,780
lifetime visits
73%
liked (10,347 👍 / 3,768 👎)
48,833
favourites (7.8 per 1k visits)
17 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0316first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Christmas 2020 · other7,165 · 0.00% win
The Gem · collection3,190 · 0.00% win
Three's a Crowd · other3,132 · 1.4% win
The Flower · collection2,191 · 0.00% win
The Overcharged · other1,299 · 0.60% win
A Spoonful · other1,143 · 0.00% win
Vanity, Pure Vanity · other1,063 · 0.20% win
The Researcher · other935 · 0.40% win
The Impervious · other643 · 0.20% win
Lunacy · other456 · 0.20% win
I'll Take Your Entire Stock · other49 · 0.00% win
My Way · other15 · 0.00% win
The Tailor · collection0 · 0.00% win
The Weaponsmith · collection0 · 0.00% win
Carbonated Lifeline · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:4573no change
13 Aug 2026, 23:4573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

moonlight-outbreak.fandom.com1 active editors · 728 edits
29 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.