[X20] Tapping Inc Clicker
A Roblox experience owned by Low Effort Studios.
Clicker & idleENclickeridlesimulator
[X20] Tapping Inc Clicker is a clicker-idle experience created on 2020-11-17. The game records 8,856,131 lifetime visits and 53,696 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The description highlights a limited-time X20 event and various promotional codes for in-game rewards.
Description (written by the developer; not a statement by this register)
💸Welcome to Tapping Inc💸 Clicker Simulator 🤩LIMITED TIME X20 EVENT USE IT WHILE IT LASTS! 🤩USE THE LIMITED TIME CODE "anime" TO GET FREE 5k TAPS! 🚨UPDATE 23🚨 Summer world! New Summer pets! New ranks! 💡 Tap, tap, tap! It's time to get down to business and become the ultimate Tapper in Tapping Inc! As you unlock more businesses, you'll be able to hire managers and automate your clicker simulator experience. Keep tapping away and unlock all the pets you can find! 🔥 Use code "5mil" for free 8000 taps! 🔥 Use code "12klikes" for free 12000 taps! 🔥 Use code "13klikes" for free 13000 taps! 🔥 Use code "14klikes" for free 14000 taps! 🔥 Use code "20klikes" for free 20000 taps! 👍 Like the game for more codes. Next code at 30K likes! - Free Pet! - Group Chest! https://www.roblox.com/groups/8159009/Low-Effort-Studios 📃Credits📃 https://devforum.roblox.com/t/tapping-inc-credits/906599
Last updated by the developer 6 May 2026, 17:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:07 | 94 | no change |
| 13 Aug 2026, 21:06 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.