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[MOVED] Factions

[MOVED] Factions

A Roblox experience owned by CrackinGames.

OtherENfactionsteleportdata recovery

Factions is an experience in the other genre, created on November 18, 2020. The game has accumulated 843,445 lifetime visits and holds 15,805 favorites. Currently, zero users are playing. The experience maintains a 75% like percentage. The description indicates a move to a new game location for data retrieval.

Description (written by the developer; not a statement by this register)

⚠️JOIN THIS GAME TO GET YOUR DATA BACK IN THE NEW FACTIONS PLACE AND GET TELEPORTED⚠️ New Link: https://www.roblox.com/games/10905666457/Factions

Last updated by the developer 13 Sept 2022, 23:09 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
843,445
lifetime visits
75%
liked (4,649 👍 / 1,534 👎)
15,804
favourites (18.7 per 1k visits)
18 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Rank
3,449 R$
Diamond Rank
949 R$
Harvest All Crops
499 R$
Extra Health
399 R$
Classic Rank
149 R$
Reveal Enemies
129 R$
High Jumper
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First time player · welcome300,369 · 0.00% win
Farming · other218,159 · 0.00% win
Raiding Time · other107,955 · 0.00% win
Upgrades · other75,251 · 0.00% win
Oops · other65,577 · 0.00% win
Safely Stored · other57,178 · 0.00% win
Warrior · other7,467 · 0.00% win
Alpha Tester · other873 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.