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Obby Timer

Obby Timer

A Roblox experience owned by $cary.

ObbyENparkourtime trialmultiplayer racing

Description (written by the developer; not a statement by this register)

Obby Timer! To help and support the game it would be very apperciated if you liked it! creds- scripts, design -Scope3232 obbys -L3hisen In Obby Timer you'll be able to race against your friends about who can get the best time! There is different levels! -Easy -Medium -Hard -Extreme -Invisible All levels are possible but some are harder then others. Check out the gamepasses! In special parts of the obbies double jump might be avaible!. Leaderboard might come in the future, I would love to get some suggestions about how to make this game better. The VIP servers are 10$! tags - obby, obby with timer, timer, levels, parkour, clothing thanks to iDeveIoper nature kit I've been able to do a beautiful lobby! This game is also inspired by zkiup's game ''test your time''!

Last updated by the developer 16 Jan 2022, 17:10 UTC.

0
playing (measured 16 Aug 2026, 16:38 UTC)
479
lifetime visits
50%
liked (2 👍 / 2 👎)
1
favourites (2.1 per 1k visits)
18 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
99 R$
Rainbow Trail
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Obby Timer! · welcome23 · 0.00% win
You met the owner! · social8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.