Kenny's Difficulty Chart Obby
A Roblox experience owned by Vaillant.
ObbyENdifficulty chartparkourrage game
Kenny's Difficulty Chart Obby is an obby experience created on 2020-11-18. It has 3,709,709 lifetime visits and 17,754 favorites. The game currently has 280 stages. It has a 45% like percentage. Zero players are playing now.
Description (written by the developer; not a statement by this register)
👋Hey! Welcome to Kenny's Difficulty Chart Obby. Here we will test your skill and patience as you progress throughout the obby. ⭐Keep in mind that every level is possible. 💻Join our group for a free rank! Once you join, rejoin the game to receive it. 👍Likes are heavily appreciated! Current Stages: 280 ⭐Credits: -KennyV2 (Building) -Ubyzi (Building) -suveeq (Scripting) Tags: JTOH Jupiters Jukes Difficulty Chart Hard Impossible Difficult Obby KDCO Fun DCO DC Obstacle wraparound wall hop wallhop easy medium hard difficult rage dumb chart difficulty obby kenny ragequit esacpe tower dumb parkour jump stud 12 13 12.5 climb ladder wrap around difficult difficulty chart obby chart obby difficult difficulty Obby Sea's Difficulty Chart Obby Difficult Obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty chart obby difficulty
Last updated by the developer 4 Oct 2024, 15:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.