Crazy Cars: LCS
A Roblox experience owned by The Roblox Developers of Possible Cooperation.
RacingENbattle royalevehicle combatmultiplayer
Description (written by the developer; not a statement by this register)
*Best Played with Friends* --Updates: *test* 1-4 Players In this game, you battle each other in deadly cars until only one remains. Unlock cars as you continuously win and survive. -Defeat Enemies -Collect Vehicles -Play Different Gamemodes In Private Servers -Fight Your Friends -Earn Wins & Levels To Unlock Goods -Win The Whole Battle Credit -Creator: Phoenix120555 5 -Developers: HeshNull, Alekzo7, Skyranis, xXZehManXx, ElUndertaker_PR, and the rest of the Reborn Group. Classic https://www.roblox.com/games/5276482304/Crazy-Cars-Classic
Last updated by the developer 4 Feb 2026, 00:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 01:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.