ZeroScope | BETA
A Roblox experience owned by Westron UGC.
ShooterENFree For AllCompetitiveTournaments
Description (written by the developer; not a statement by this register)
SHUTDOWN = Update! ZeroScope is a fast-paced and competitive Free For All (FFA) FPS game. Each match lasts 10 minutes, where players fight individually to secure their place on the leaderboard. At the end of the match, the top 3 players are declared the winners. The game focuses on skill-based gameplay, rewarding quick reflexes, map awareness, and precise gunplay. With short, action-packed matches, every round delivers constant intensity and competitive excitement. In addition, ZeroScope hosts rewarded tournaments through its Community Server, giving players the opportunity to compete against others, prove their skills, and earn exclusive rewards. 5 Players must needed to save data
Last updated by the developer 11 Aug 2026, 09:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 04:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.