Two Towers
A Roblox experience owned by Whicp Studios.
ShooterENdeathmatchteam_vs_ffafps_shooter
Two Towers is a shooter experience created on 2020-11-19. It has 1,379,767 lifetime visits and 17,669 favorites. The game holds an 85% like percentage. Currently, zero users are playing. The description highlights deathmatch modes and over 35 guns.
Description (written by the developer; not a statement by this register)
Fun Deathmach game, with two modes: FFA and Team DM. In Team DM two teams compete and try to stay on opposing team zone as long as possible. The team with more score wins!🤠 In FFA mode everyone is your enemy. Dive in and unlock unique guns with awesome effects! Earn a lot of coins by staying on enemy zone or killing opponents! Climb in the leaderboard and become the best player! 🔫 Lots of guns (35+ guns such as Plasma ray gun, Rocket Launcher, Ak-47, Sniper and etc.)! 🔧 Tons of special tools such as teleporter or head enlargement gun! 😲 Lots of amazing maps! 💀 Quick paced deathmatch! Don't forget to HIT LIKE if you enjoyed the game 👍 🔔 Follow for game updates! 🔔
Last updated by the developer 9 Sept 2024, 07:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:01 | 85 | no change |
| 14 Aug 2026, 13:00 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.