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πŸ‡―πŸ‡΅ Lost In Japan πŸ‡―πŸ‡΅ (1K+ members!)

πŸ‡―πŸ‡΅ Lost In Japan πŸ‡―πŸ‡΅ (1K+ members!)

A Roblox experience owned by Lost In Japan Community.

Social & hangoutENJapanHangoutVibe

Description (written by the developer; not a statement by this register)

[DISCLAIMER]: -Rejoin game after purchasing gamepass - Please leave a LIKE and FAVOURITE this game to show support! It means alot πŸ₯Ί -Join group for a free katana! -Some assets I do not own and are from their respected owners -CTRL to use Over the shoulder camera Started working on 28/07/2020 Heavily inspired by ####### ######## Osaka. This is a vibe/hangout game where you can chill or socialise with people in the backstreets of a vibrant Japan. Enjoy the nightlife where you can discover small restaurants and sushi bars within the area. This game is in BETA so expect some bugs. [Credits]: -azimn (Building/Scripting/Animations) -Adaptabil (Scripting) -maddieplayzRBLX123 (Animations) TAGS: IGNORE Vibe Japan, Vibe, Kyoto, Hangout, Cool Vibes, Sad, Alone, Happy, Vibe Room, Vibe Place, NYC, Vibe Skyscraper, Vibe Area, Hangout, Aesthetic, Sad Vibes, Chilled Vibes, Vibe Station, Lonely, Vibe House, Vibe Train, Japan, Tokyo

Last updated by the developer 23 Nov 2025, 23:20 UTC.

0
playing (measured 11 Aug 2026, 07:02 UTC)
70,720
lifetime visits
90%
liked (711 πŸ‘ / 79 πŸ‘Ž)
2,237
favourites (31.6 per 1k visits)
19 November 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Onigiri Gamepass
15 R$
BlueNeonStick Gamepass
15 R$
GreenNeonStick Gamepass
15 R$
RedNeonStick Gamepass
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Joining! Β· welcome54,416 Β· 0.00% win
100 Mins Played Β· other112 Β· 0.00% win
You met the owner! Β· social45 Β· 0.00% win
300 Mins Played Β· other29 Β· 0.00% win
500 Mins Played Β· other16 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.