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Gear Tycoon! (+ Cart Ride)

Gear Tycoon! (+ Cart Ride)

A Roblox experience owned by Gear..

TycoonENTycoonGearCart Ride

Gear Tycoon! (+ Cart Ride) is a Roblox tycoon experience created on November 21, 2020. The game has accumulated 4,439,747 lifetime visits and 8,964 favorites. It currently has 0 players online and maintains a 68% like percentage. The description invites users to report overpowered gears via the group wall.

Description (written by the developer; not a statement by this register)

-- UPDATES -- (Message on the group wall if any gears are still too overpowered!)

Last updated by the developer 26 Feb 2026, 02:10 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
4,439,747
lifetime visits
68%
liked (1,897 👍 / 900 👎)
8,962
favourites (2.0 per 1k visits)
21 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega VIP
300 R$
Crescendo, The Soul Stealer
200 R$
Telamonster: the Chaos Edge
200 R$
Technological Carpet
150 R$
VIP
150 R$
Rainbow Katana
125 R$
Winters Scythe
125 R$
Star Hammer
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6814 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:3568no change
14 Aug 2026, 02:3468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.