🔆Tower of Terror
A Roblox experience owned by Starlight Game Studios.
ObbyENparkourcompetitiverandom generation
Tower of Terror is an obby experience created on 2020-11-21. It has recorded 634,948 lifetime visits and 5,273 favorites. Currently, zero users are playing. The title holds a 48% like percentage. The game features randomly generated stages, coin collection, and mutator mechanics within an eight-minute climb structure.
Description (written by the developer; not a statement by this register)
Welcome to Tower of Terror! Race with your friends to be the first to the top of this randomly generated obby! Collect coins, climb the leaderboards, buy mutators, and unlock new pets as you conquer each tower! You'll have 8 minutes to climb to the top of each unique tower. But don't worry! You have checkpoints that can be placed at the start of every stage to bring you back. 📘 [Update 4] -🛠7 New Stages! -🛠Tower Generation Improved, Certain Levels are much Rarer -🔅Various Bug Fixes Server Owners can change the timer, change the number of obstacles, disable mutators, and generate new towers at will. Please remember to like and favorite if you enjoy! Thank you! THIS GAME IS INPSPIRED BY TOWER OF HELL AND MADE BY TOH FANS! [Tags] tower of terror difficult obby easy medium hard stages rage obby obstacle towergame towerofterror shop pets leaderboards random difficulty chart parkour
Last updated by the developer 1 Oct 2022, 07:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.