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Would You Rather: Singers Tower

Would You Rather: Singers Tower

A Roblox experience owned by Crystal Corp.

RoleplayENmusicdecision-makingtower climb

Would You Rather: Singers Tower is a roleplay experience created on 2020-11-21. It has 20,453,888 lifetime visits, 1,741,208 favorites, and an 84% like percentage. Currently, 6,930 users are playing. The game involves choosing doors to determine musical career outcomes among various artist categories.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Singers Tower! 🎤🎶 Choose a door and decide your musical destiny 🌟🎸 Will you become a legendary superstar… or make the WORST music career choices ever?.. 👀 Every decision changes your journey: 🎤 pop icons, rock legends, rappers, and boybands 🌟 chart-topping superstars, viral hitmakers, and vocal powerhouses 💀 or totally cursed, off-beat musical choices Examples: 🎤 Taylor or Bieber? 🕺 Bruno or Gaga? 👑 Michael or Ariana? 🎧 Dray or Olivia? ⚠️ WARNING: some choices are complete traps ⚠️ Pick carefully… one bad decision can ruin your entire tower climb 😭 Reach the top and prove you have the BEST music taste! ✨🎤

Last updated by the developer 21 Aug 2026, 03:59 UTC.

7,150
playing (measured 21 Aug 2026, 22:50 UTC)
24,565,606
lifetime visits
83%
liked (8,152 👍 / 1,722 👎)
1,741,208
favourites (70.9 per 1k visits)
21 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5,5407,1656,352.510 August 2026 — 5,540 players21 August 2026 — 7,165 players21 August 2026 — 7,055 players21 August 2026 — 7,150 players7,15010 August 202621 August 2026
4 measurements spanning 11 days, net +1,610. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5,296–7,409 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:507,150+95
21 Aug 2026, 21:507,055-110
21 Aug 2026, 20:547,165+1,625
10 Aug 2026, 14:075,540first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
399 R$
[PERMANENT] HELICOPTER
199 R$
Flying Carpet
179 R$
[50% OFF] LASER GUN
129 R$
Void Slap
99 R$
STOP THE TIME SLAP
99 R$
Bazooka
69 R$
[90% OFF] JETPACK
59 R$
Baseball Bat
59 R$
Speed Coil
49 R$
Gravity Coil
49 R$
Grapple Hook
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,871,296
Winner · progression8,028,940
You Finished The Maze! · progression8,398
You found the Secret · secret1,962

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.513 August 2026 — 84 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked13 August 202621 August 2026
4 measurements spanning 8 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 22:5083no change
21 Aug 2026, 21:5083no change
21 Aug 2026, 20:5483-1
13 Aug 2026, 17:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.