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Knockout [Testing!]

Knockout [Testing!]

A Roblox experience owned by Studio Colors.

Fighting & PvPENpvplevelingweapons

Knockout [Testing!] is a fighting-pvp Roblox experience created on 2020-11-21. The game has accumulated 4,913,498 lifetime visits and 18,716 favorites. Currently, zero users are playing. The title holds a 53% like percentage. The description indicates the game is in a testing phase with placeholder assets.

Description (written by the developer; not a statement by this register)

Welcome to Knockout! A pvp game where the objective is to become as strong as possible so you can knock everyone out! Level up to unlock different weapons, the higher level the weapon the more experience you will get every time you swing! This game is currently in a testing phase to get feedback on the gameplay however levels will not reset after the game is released Map and thumbnail are both placeholders! Join the group to stay updated: https://www.roblox.com/groups/7074920/Studio-Colors#!/about

Last updated by the developer 4 Dec 2020, 22:47 UTC.

0
playing (measured 10 Aug 2026, 22:00 UTC)
4,913,498
lifetime visits
53%
liked (3,521 👍 / 3,123 👎)
18,707
favourites (3.8 per 1k visits)
21 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dark Katana
5,000 R$
2x Tnt
300 R$
2x Exp
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5314 August 2026 — 53 % liked23 October 2026 — 53 % liked2 November 2026 — 53 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:0153no change
23 Oct 2026, 02:0053no change
14 Aug 2026, 01:4553first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.