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Lazy River Island [Beta]

Lazy River Island [Beta]

A Roblox experience owned by Imagination Port Studios.

Description (written by the developer; not a statement by this register)

Welcome to Lazy River Island. A fun place where you can ride a giant butterfly, Explore for coins and snack on fruit. Soak up the sun while floating around a lazy river on some really cool floats. Enjoy walking the boardwalk and shopping in the beach shop with a pool on the top floor. This game is in its early stages and will have a lot more options in the future.

Last updated by the developer 2 Sept 2025, 00:55 UTC.

0
playing (measured 6 Sept 2026, 00:36 UTC)
9,623
lifetime visits
70%
liked (19 👍 / 8 👎)
45
favourites (4.7 per 1k visits)
22 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 00:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Explorer- Beta Tester · welcome2,714 · 0.00% win
Visitors Badge · welcome2,713 · 0.00% win
Meet the Creator · other17 · 0.00% win
Butterfly 25 Rides · progression10 · 0.00% win
Level 10 Badge · progression7 · 0.00% win
Coin Collector - 500 · collection7 · 0.00% win
Coin Collector - 1000 · collection7 · 0.00% win
Coin Collector - 2000 · collection6 · 0.00% win
Coin Collector - 5000 · collection6 · 0.00% win
Butterfly 100 Rides · progression5 · 0.00% win
Butterfly 50 Rides · progression5 · 0.00% win
Butterfly 200 Rides · progression4 · 0.00% win
Level 25 Badge · progression3 · 0.00% win
Level 50 Badge · progression1 · 0.00% win
Level 100 Badge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.