Alchemy Online (Anime)
A Roblox experience owned by Brazen Studios.
RacingENanimesurvivalpvp
Alchemy Online (Anime) is a Roblox experience in the racing genre, created on November 22, 2020. The game has accumulated 2,135,344 lifetime visits and 52,794 favorites. It currently has 0 players online and maintains a 79% like percentage. The description indicates hardcore survival gameplay based on Full Metal Alchemist, though the listed genre is racing.
Description (written by the developer; not a statement by this register)
👍 LIKE GOAL TO NEW CODE: 20K 👍 CODE FOR 10K: "Reroll2" rerolls your alchemy and race for free ⚔️ALCHEMY ONLINE⚔️ Welcome to Alchemy Online. This is a hardcore survival-based game with quests based on the anime Full Metal Alchemist. Talk to NPCs to get new alchemy and Races. Use magic, learn elements, and explore! Fight your way to the top! Raid and pvp modes coming soon! Supported Devices: 💻PC 📲Mobile 📝Information: -https://devforum.roblox.com/t/alchemy-online-alchemy-rarities -https://devforum.roblox.com/t/alchemy-online-race-rarities 🎮Controls: -Casting Alchemy - T (Tool Equipped) (Can Be Held) -Drawing Circles - R -Sprint - 2X W -Dashes - Q while holding W, A, S, or D -Block - F -Study - M -Carry - V -Grip - B 🐦Follow the developers: @HavocRuined @DataDevRBLX 🚨JOIN THE GROUPS FOR PERKS🚨 https://www.roblox.com/groups/3136135/Riperino-Studios#!/about https://www.roblox.com/groups/5102061/DDBP-Community#!/about
Last updated by the developer 24 Jul 2022, 04:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 11:48 | 79 | no change |
| 24 Aug 2026, 08:54 | 79 | no change |
| 14 Aug 2026, 08:52 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.