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monke game 🙉🥵

monke game 🙉🥵

A Roblox experience owned by Wings ツ.

RoleplayENsimulationmemeroleplay

monke game 🙉🥵 is a Roblox roleplay experience created in 2020. Players take on characters and act out scenarios alongside other users. It has logged 19,919,375 lifetime visits and 127,286 favorites to date. It holds a 76% like rate. It is listed in the roleplay category on the index.

Description (written by the developer; not a statement by this register)

added 6 more badges, one new game pass rooms with chemical waste now visually more obvious unread useful text at chemical discharge room, buff alpha monke hp small map change to secondary spawn power box room textchatservice, 42 maxplayers from 38, small toolbox fix

Last updated by the developer 2 Feb 2025, 14:01 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
19,919,375
lifetime visits
76%
liked (36,871 👍 / 11,472 👎)
127,258
favourites (6.4 per 1k visits)
22 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Smuggled uNkNoWn wEaPoN
350 R$
Cheaper loadout cost
150 R$
Smuggled Body Armour
150 R$
Special equipment maintenance
100 R$
Smuggled Coffee?!?
100 R$
Smuggled fRuITs???
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Monke · other4,875,905 · 58.7% win
balanced world · other1,590,122 · 0.00% win
a normal day at work · other388,736 · 0.00% win
report paper · other326,259 · 7.3% win
a monkey wrench in the works · other272,013 · 0.00% win
toxic gas · other246,865 · 0.00% win
monke world · progression192,705 · 0.00% win
very angery · other161,689 · 3.7% win
wurthles moneh · other140,141 · 0.00% win
yellow origin · other129,193 · 0.00% win
red origin · other122,359 · 7.3% win
an emergency situation · other99,993 · 0.00% win
green origin · other84,112 · 7.3% win
power of the monkes · other81,812 · 3.7% win
blue origin78,647 · 3.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked12 October 2026 — 76 % liked22 October 2026 — 76 % liked1 November 2026 — 76 % liked13 August 20261 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 17:1876no change
22 Oct 2026, 17:1576no change
12 Oct 2026, 17:0876no change
13 Aug 2026, 16:3776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.