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monke game 🙉🥵

monke game 🙉🥵

A Roblox experience owned by Wings ツ.

RoleplayENsimulationmemeroleplay

Description (written by the developer; not a statement by this register)

added 6 more badges, one new game pass rooms with chemical waste now visually more obvious unread useful text at chemical discharge room, buff alpha monke hp small map change to secondary spawn power box room textchatservice, 42 maxplayers from 38, small toolbox fix

Last updated by the developer 2 Feb 2025, 14:01 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
19,919,375
lifetime visits
76%
liked (36,850 👍 / 11,473 👎)
127,303
favourites (6.4 per 1k visits)
22 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Smuggled uNkNoWn wEaPoN
350 R$
Cheaper loadout cost
150 R$
Smuggled Body Armour
150 R$
Special equipment maintenance
100 R$
Smuggled Coffee?!?
100 R$
Smuggled fRuITs???
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Monke · other4,875,523
balanced world · other1,590,119
a normal day at work · other388,736
report paper · other326,241
a monkey wrench in the works · other272,013
toxic gas · other246,859
monke world · progression192,705
very angery · other161,646
wurthles moneh · other140,104
yellow origin · other129,138
red origin · other122,309
an emergency situation · other99,981
green origin · other84,059
power of the monkes · other81,793
blue origin78,596

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.