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[LIMITED Candy Cane] Transfur Infection 2

[LIMITED Candy Cane] Transfur Infection 2

A Roblox experience owned by Mumu Studios.

SurvivalENzombie survivalinfectionprivate server commands

[LIMITED Candy Cane] Transfur Infection 2 is a survival experience created on 2020-11-22. The game has accumulated 63,065,766 lifetime visits and 313,507 favorites. Currently, zero users are playing. The title holds a 70% like percentage. The description indicates gameplay involves fighting infected entities to acquire stronger weapons using earned currency.

Description (written by the developer; not a statement by this register)

Join the game and fight against the infected in order to get stronger weapons with the money you receive! The infected can buy special powers with the money that they get from infecting more people! Premium players get free money every 10 minutes! You can give yourself any weapon that you want in a private server using the ":give [WEAPON]" command!

Last updated by the developer 14 Nov 2024, 17:31 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
63,065,766
lifetime visits
70%
liked (56,853 👍 / 24,388 👎)
313,379
favourites (5.0 per 1k visits)
22 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tactical Shotgun
850 R$
Boombox
600 R$
Candy Cane [LIMITED]
600 R$
Grenade
500 R$
Sledgehammer
450 R$
Choose Color
250 R$
Health Potion
150 R$
Knife
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0070no change
23 Aug 2026, 13:5170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.