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[Coming Soon!] Mini-Ships

[Coming Soon!] Mini-Ships

A Roblox experience owned by Tiny-Ships Franchise.

SimulatorENship simulatorsailingsocial roleplay

Mini-Ships is a simulator experience created on November 23, 2020. The game currently has 49 concurrent players and 7,677,515 lifetime visits. It holds a 79% like percentage and 14,811 favorites.

Description (written by the developer; not a statement by this register)

MASSIVE UPDATE COMING SOON! COMPLETELY REBUILT GAME AND FUNCTIONS!!! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 👋 𝗔𝗕𝗢𝗨𝗧: Mini-Ships is a creative, innovative ship-sailing simulator that puts you at the helm. From dropping off passengers at the many ports around the world or cruising by a gorgeous city skyline, to replaying your favorite sinking and forming convoys with your friends - Mini-Ships will let you do that and more, providing a realistic and fun experience for all shipping geeks to enjoy. Take advantage of our high-quality ship models, each crafted with a love and attention to history and set sail across the seas! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 𝗥𝗨𝗟𝗘𝗦: 🛑 No Trolling 🛑 Listen to Admins ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Last updated by the developer 4 Jun 2026, 18:29 UTC.

49
playing (measured 10 Aug 2026, 15:53 UTC)
7,677,515
lifetime visits
79%
liked (4,289 👍 / 1,162 👎)
14,972
favourites (2.0 per 1k visits)
23 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Game tester! · other113,781 · 0.00% win
Principality of Sealand · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:1679no change
13 Aug 2026, 22:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.