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🎅 Dealership Life 🏡

🎅 Dealership Life 🏡

A Roblox experience owned by Devprom Inc..

TycoonENcar dealershipvehicle modificationtycoon/simulation

Dealership Life is a tycoon experience created on November 24, 2020. It has accumulated 5,909,294 lifetime visits and 29,830 favorites. The game currently has one player online. It maintains a 96% like percentage. The experience allows users to build dealerships, sell cars, and race.

Description (written by the developer; not a statement by this register)

Welcome to the Dealership Life, a sequel to the Dealership Simulator NEW HUGE CASH CODE AT 30,000 LIKES!!! Build your own dealership, Sell cars to customers, Modify your cars, Race with friends, Purchase properties to rent and earn more money, and much more.. C - Camera, V - Car jump, H - Headlights, G - Horn, X - Lock car, T - Traction control For Mobile/Tablet users functions are shown on screen Built by Andreytize Scripted by Concatenate_Nil Join our community server for FREE in-game codes

Last updated by the developer 6 Aug 2026, 02:58 UTC.

1
playing (measured 10 Aug 2026, 14:34 UTC)
5,909,294
lifetime visits
96%
liked (25,324 👍 / 1,191 👎)
29,825
favourites (5.0 per 1k visits)
24 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

P8 Ultra
495 R$
Material Pack
360 R$
Extra Styles
330 R$
Extra Tuning Items
325 R$
VIP
300 R$
Car Radio
295 R$
DMV R3
295 R$
Civillian Gun
260 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited Game · welcome2,945,535 · 93.7% win
Audova CR3 · other1,938,862 · 54.1% win
DMV 1R · other988,317 · 36.0% win
Marcell X63 · other634,036 · 14.4% win
Porzen 360 S · other366,586 · 10.8% win
Canto · other243,286 · 10.8% win
Beta Testers · other166,335 · 0.00% win
Contender · other134,355 · 10.8% win
Kornetta · other103,062 · 10.8% win
Recharger · other82,985 · 7.2% win
Mazona MX8 · other67,859 · 0.00% win
Silvara NS15 · other57,241 · 3.6% win
Super · other48,584 · 0.00% win
Highlane V34 · other41,042 · 0.00% win
Millionaire · other37,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:1996no change
14 Aug 2026, 00:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.