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Impossible Glass Bridge

Impossible Glass Bridge

A Roblox experience owned by Mythical Creations!.

ObbyENSquid Game IPObbyRage

Impossible Glass Bridge is an obby experience created on 2020-11-24. The game has accumulated 6,657,922 lifetime visits and 7,946 favorites. Currently, zero players are active. The title holds a 40% like percentage. Tags include Squid Game, Obby, and Challenge.

Description (written by the developer; not a statement by this register)

Impossible Glass Bridge Glass Bridge Squid Game - Glass Bridge, 99% Fail Welcome to Squid Game! ⚔️ Challenge your friends to see who can reach the end! ⚔️ 🎁 Can you make it to the end for a Prize? 🎁 👍 If you like the game gives a thumbs up 😀 Tags , Obby , Impossible , Hard, Rage , Squid Game, Squid , Green Light , Red Light , Bridge , Fun , Adventure , Lava , Survive , Escape , Challenge , Hangout , Cool , Explore , PS5 , XBOX Squid game, Red Light green Light, Glass bridge, Squid Game Glass Bridge

Last updated by the developer 4 Jan 2026, 20:29 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
6,657,922
lifetime visits
40%
liked (1,227 👍 / 1,814 👎)
7,946
favourites (1.2 per 1k visits)
24 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyperlaser Gun
1,199 R$
Admin!
600 R$
Magic Carpet
499 R$
Taser
299 R$
Fusion Coil!
225 R$
Radio!
199 R$
Gravity Coil!
125 R$
Squid Trail!
79 R$
Doll Trail!
79 R$
Fire Trail
79 R$
Ghost Trail!
79 R$
Shadow Trail
79 R$
Lightning Trail
79 R$
Water Trail
79 R$
Electric Trail
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Died... · other1,862,852 · 100.0% win
You Won! · progression104,491 · 0.00% win
You Won Twice! · progression17,544 · 0.00% win
You Won 5 Times · progression2,477 · 0.00% win
You Won 15 Times?!? · progression392 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4013 August 2026 — 40 % liked23 August 2026 — 40 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:1740no change
13 Aug 2026, 23:1640first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.