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🌈 Fall 99999 Rainbow Spiral! Parkour Obby

🌈 Fall 99999 Rainbow Spiral! Parkour Obby

A Roblox experience owned by Splashy Studio.

ObbyENrainbow themeparkour mechanicseasy difficulty

🌈 Fall 99999 Rainbow Spiral! Parkour Obby is an obby genre experience created on 2020-11-28. The game currently has 1294 players online. It has accumulated 236,755,307 lifetime visits, 84,399 favorites, and a 57% like percentage.

Description (written by the developer; not a statement by this register)

🌈 NEW Update! 🛒 New shop with awesome items! Welcome to Rainbow Spiral Obby, a fun obby for you to enjoy! First you fall down a huge rainbow dropper, then you get sent to an easy rainbow obstacle course with slides, moving platforms, and stairs! Tags (ignore): Cotton Candy Obby, Platformer Obby, Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle, Course, Rainbow, Colorful, Cotton Candy, Spiral, 9999

Last updated by the developer 15 May 2026, 01:38 UTC.

347
playing (measured 4 Sept 2026, 06:50 UTC)
239,165,201
lifetime visits
57%
liked (15,801 👍 / 11,909 👎)
88,910
favourites (0.4 per 1k visits)
28 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1941,227710.534710 August 20264 September 2026
321 measurements spanning 25 days, net -880. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–1,382 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 06:50347+16
4 Sept 2026, 05:50331-3
4 Sept 2026, 04:50334+76
4 Sept 2026, 03:50258-22
4 Sept 2026, 02:50280+38
4 Sept 2026, 01:50242+48
4 Sept 2026, 00:50194-46
3 Sept 2026, 23:50240+16
3 Sept 2026, 22:50224-5
3 Sept 2026, 21:50229-55
3 Sept 2026, 20:50284-21
3 Sept 2026, 19:50305-138
3 Sept 2026, 18:50443-71
3 Sept 2026, 17:50514-71
3 Sept 2026, 16:50585+13
3 Sept 2026, 15:50572+61
3 Sept 2026, 14:50511-72
3 Sept 2026, 13:50583+60
3 Sept 2026, 12:50523+8
3 Sept 2026, 11:50515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fireball and Fly Power
795 R$
Rainbow
395 R$
Slime Blaster
321 R$
Flying Carpet
295 R$
Big Jump Balloon
211 R$
Fling Players Glove
195 R$
Hoverboard
151 R$
Body Swap Potion
121 R$
Speed-Coil
98 R$
Yellow
32 R$
Purple
32 R$
Orange
32 R$
Red
32 R$
Green
32 R$
Blue
32 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5721 August 20264 September 2026
321 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 06:5057no change
4 Sept 2026, 05:5057no change
4 Sept 2026, 04:5057no change
4 Sept 2026, 03:5057no change
4 Sept 2026, 02:5057no change
4 Sept 2026, 01:5057no change
4 Sept 2026, 00:5057no change
3 Sept 2026, 23:5057no change
3 Sept 2026, 22:5057no change
3 Sept 2026, 21:5057no change
3 Sept 2026, 20:5057no change
3 Sept 2026, 19:5057no change
3 Sept 2026, 18:5057no change
3 Sept 2026, 17:5057no change
3 Sept 2026, 16:5057no change
3 Sept 2026, 15:5057no change
3 Sept 2026, 14:5057no change
3 Sept 2026, 13:5057no change
3 Sept 2026, 12:5057no change
3 Sept 2026, 11:5057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.