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Fight With Random Gear 💣

Fight With Random Gear 💣

A Roblox experience owned by Red Brick Studio.

Fighting & PvPENbattle royalerandom itemsdeathmatch

Fight With Random Gear 💣 is a fighting-pvp experience created on 2016-11-20. The game has recorded 10,358,457 lifetime visits. Currently, zero users are playing. The title holds 21,055 favorites and maintains a 62 percent like percentage.

Description (written by the developer; not a statement by this register)

The classic version of FWRG A fun mini game where your only goal is to fight to the death. Left click to open a card for a random gear. If you enjoy the game leave a thumbs up, and if you have any suggestions feel free to leave them on the group wall. MAP REGENS EVERY 10 MINS

Last updated by the developer 10 Apr 2026, 21:45 UTC.

0
playing (measured 11 Aug 2026, 04:51 UTC)
10,358,457
lifetime visits
62%
liked (6,551 👍 / 3,947 👎)
21,055
favourites (2.0 per 1k visits)
20 November 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
999 R$
OP Claws
350 R$
Godly Ban Hammer
350 R$
Rainbow Periastron
250 R$
Vampire Vanquisher
250 R$
OP Ghostfire Sword
250 R$
Magic Carpet
200 R$
Extra Card!
200 R$
VIP Name Tag
150 R$
Boom Box
150 R$
Air Strike
150 R$
Shield Potion
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,902,240 · 26.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6213 August 2026 — 62 % liked23 August 2026 — 62 % liked2 September 2026 — 62 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0562no change
23 Aug 2026, 20:0462no change
13 Aug 2026, 20:0462first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.