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Build and Brawl

Build and Brawl

A Roblox experience owned by Build | Official.

Sandbox & buildingENsandbox buildingcombatbase defense

Build and Brawl is a sandbox-building experience created on 2020-11-28. The game currently has 42 players online. It has accumulated 16,534,074 lifetime visits and 18,818 favorites. The title holds a 53% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

Welcome to Build & Brawl! 🛠️⚔️ The ultimate sandbox battleground where creativity meets chaos! 🏗️ Build epic bases using dozens of kits – castles, houses, machines & more! 🧱 Use unique blocks, materials, and decals to decorate your plot. 💾 Save and load your creations, customize terrain, and trust friends to help! ⚔️ Brawl against others with unlockable swords earned from KOs! 💥 Collect and equip wild Kill FX, and flex your power in style. 🛍️ Visit the shop for game passes, coils, and cosmetic crates. 🎨 Customize your experience: • Mute/Unmute boomboxes • Switch performance mode • Control the day/night cycle • Enable forcefields 🏅Earn badges for building, placing decals, and racking up kills! Whether you’re a builder, fighter, or both – there’s something for you here. Can you become the most liked player on the server? 👍 Like + favorite to support the game!

Last updated by the developer 26 Jul 2026, 01:31 UTC.

42
playing (measured 10 Aug 2026, 16:15 UTC)
16,534,074
lifetime visits
53%
liked (4,792 👍 / 4,247 👎)
19,251
favourites (1.2 per 1k visits)
28 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1534first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
200 R$
Hoverboard
150 R$
Forcefield
150 R$
Speed Coil
125 R$
Red Balloon
125 R$
Grapple Hook
75 R$
Healing Coil
50 R$
Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Build and Brawl! · welcome452,108 · 100.0% win
Placed a Block · other324,585 · 93.1% win
10 KOs · progression61,789 · 20.7% win
Used a Decal Block · other18,765 · 4.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5313 August 2026 — 53 % liked23 August 2026 — 53 % liked2 September 2026 — 53 % liked12 September 2026 — 53 % liked22 September 2026 — 53 % liked2 October 2026 — 53 % liked12 October 2026 — 53 % liked22 October 2026 — 53 % liked1 November 2026 — 53 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:0453no change
22 Oct 2026, 18:0353no change
12 Oct 2026, 18:0153no change
2 Oct 2026, 18:0053no change
22 Sept 2026, 17:5353no change
12 Sept 2026, 17:4953no change
2 Sept 2026, 17:4853no change
23 Aug 2026, 17:3053no change
13 Aug 2026, 17:2053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.