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Build and Brawl

Build and Brawl

A Roblox experience owned by Build | Official.

Sandbox & buildingENsandbox buildingcombatbase defense

Build and Brawl is a sandbox-building experience created on 2020-11-28. The game currently has 42 players online. It has accumulated 16,534,074 lifetime visits and 18,818 favorites. The title holds a 53% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

Welcome to Build & Brawl! 🛠️⚔️ The ultimate sandbox battleground where creativity meets chaos! 🏗️ Build epic bases using dozens of kits – castles, houses, machines & more! 🧱 Use unique blocks, materials, and decals to decorate your plot. 💾 Save and load your creations, customize terrain, and trust friends to help! ⚔️ Brawl against others with unlockable swords earned from KOs! 💥 Collect and equip wild Kill FX, and flex your power in style. 🛍️ Visit the shop for game passes, coils, and cosmetic crates. 🎨 Customize your experience: • Mute/Unmute boomboxes • Switch performance mode • Control the day/night cycle • Enable forcefields 🏅Earn badges for building, placing decals, and racking up kills! Whether you’re a builder, fighter, or both – there’s something for you here. Can you become the most liked player on the server? 👍 Like + favorite to support the game!

Last updated by the developer 26 Jul 2026, 01:31 UTC.

42
playing (measured 10 Aug 2026, 16:15 UTC)
16,534,074
lifetime visits
53%
liked (4,722 👍 / 4,204 👎)
18,859
favourites (1.1 per 1k visits)
28 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1534first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
200 R$
Hoverboard
150 R$
Forcefield
150 R$
Speed Coil
125 R$
Red Balloon
125 R$
Grapple Hook
75 R$
Healing Coil
50 R$
Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Build and Brawl! · welcome420,706 · 41.9% win
Placed a Block · other300,879 · 28.3% win
10 KOs · progression56,857 · 7.0% win
Used a Decal Block · other16,939 · 2.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5313 August 2026 — 53 % liked23 August 2026 — 53 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3053no change
13 Aug 2026, 17:2053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.