🥊Slap Battles Fan World🧤
A Roblox experience owned by Slap battles fan world.
SimulatorENfan-madeslap battlesglove mechanics
Description (written by the developer; not a statement by this register)
Welcome to Slap Battles Fan World, this is a game based on Slap Battles but made by fans! It's still in development but it will be finished soon. Not all models belong to me, I took them from the toolbox but I added some modifications to them. And the others I made myself. Remember to follow me and join the official Slap Battles Fan World group Update: Some emblems already work, I'm also working on fixing the Slaps (Sometimes Bob's emblem doesn't work) IMPORTANT: -If you're going to buy a gamepass glove (or Slaps) keep in mind that the only gloves that are finished are Pure Darkness and Overkill, buying the others wouldn't give you anything, and the Slaps gamepasses aren't functional yet. -If your Slaps reset, it's due to a code error that I haven't fixed yet but i sure gonna try to fix it. -When you equip a glove, grab ONLY ONE from the giver, please, so we all have a fair experience.
Last updated by the developer 8 Jun 2025, 18:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 04:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.