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Global Skin Preview [Tower Heroes]

Global Skin Preview [Tower Heroes]

A Roblox experience owned by Pixel-bit Studio.

OtherENTower HeroesCustom SkinsTool

Description (written by the developer; not a statement by this register)

Want to test your Global Skin Creations on Heroes to see how they look? Enter the Image ID or Decal ID and it will show up on all the Heroes once it has loaded! Using a Decal ID works now!

Last updated by the developer 14 Jun 2026, 01:10 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
69,697
lifetime visits
93%
liked (638 👍 / 49 👎)
1,289
favourites (18.5 per 1k visits)
28 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

O Hard · other0 · 0.00% win
secret badge · secret0 · 0.00% win
O Mi · other0 · 0.00% win
O Easy · other0 · 0.00% win
Wait didn't the update already come out though? · other0 · 0.00% win
CC E · other0 · 0.00% win
O Med · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked3 November 2026 — 93 % liked15 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 20:0793no change
15 Aug 2026, 14:3593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.