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Chillz' Café V3

Chillz' Café V3

A Roblox experience owned by Chillz' Cafe.

Social & hangoutENcafesocialvr

Description (written by the developer; not a statement by this register)

Welcome to Chillz Cafe Version 3! "Come enjoy a refreshing drink" Chillz Cafe is a cafe on ROBLOX that strives to achieve a friendly and enjoyable environment for all. Here at Chillz Cafe, we have the best employees and loyal customers. We also have wonderful service too! 🔗Join the group: https://www.roblox.com/groups/7534066/Chillz-Cafe#!/about 🔨 Development by: youfoundbull, ethankn0wsbest, Ericklolnamedme, and Divinity_XVI Scripting by: youfoundbull, ethankn0wsbest, and Divinity_XVI Credits to TheKing for the thumbnails VR ADDED! (Thanks, Divinity_XVI)

Last updated by the developer 26 Jan 2026, 16:22 UTC.

0
playing (measured 11 Aug 2026, 13:18 UTC)
5,040
lifetime visits
78%
liked (39 👍 / 11 👎)
19
favourites (3.8 per 1k visits)
29 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Korblox Gamepass
300 R$
Headless Gamepass
300 R$
VIP Seating
150 R$
Jetski Gamepass
125 R$
(PREORDER) Rainbow Nametag!
100 R$
Segway
50 R$
2x speed Gamepass
30 R$
Donations
20 R$
Green Balloon
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played The Game! · welcome896 · 100.0% win
You Met the Owner · other212 · 0.00% win
You Met The Developer! · other176 · 0.00% win
You Met Another Developer · social7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.