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Freddy Fazblox's Pizza Roleplay [BETA]

Freddy Fazblox's Pizza Roleplay [BETA]

A Roblox experience owned by Unwind Games.

RoleplayENFive Nights at Freddy'sRoleplayHorror

Freddy Fazblox's Pizza Roleplay [BETA] is a roleplay experience created on 2020-12-01. It has accumulated 7,348,343 lifetime visits and 35,733 favorites. The game holds a 77% like percentage. Currently, zero users are playing. The experience is based on the Five Nights at Freddy's series and features spatial voice enabled capabilities.

Description (written by the developer; not a statement by this register)

Welcome to Freddy Fazblox's Pizza! A magical place for kids and grown-ups alike, where fantasy and fun come to life. Freddy Fazblox's Pizza Roleplay is a roleplaying game based off of Scott Cawthon's Five Night's at Freddy's Series (FNaF). This game is currently in beta. Features may not be complete and bugs may occur. This game is Spacial Voice Enabled (VC)! Recent Changes: Beta Version 0.1.89 - Now in beta! - Remade the FNaF 1 pizzeria. - Switched to future lighting. - Changed UI layout. - Humans can spawn as children. - Added footstep SFX for humans. - Curtains can be opened and closed. - Replaced unusable audio. - Players now earn 20 tokens per in-game day.

Last updated by the developer 11 Feb 2026, 00:35 UTC.

0
playing (measured 10 Aug 2026, 19:32 UTC)
7,348,343
lifetime visits
77%
liked (6,366 👍 / 1,927 👎)
35,726
favourites (4.9 per 1k visits)
1 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blacklight Skin Pack
799 R$
Crystal Skin Pack
399 R$
2x Tickets
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Does it hurt? · other10,247 · 0.00% win
Met a Creator · social3,244 · 0.00% win
IT'S ME. · other811 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:3377no change
13 Aug 2026, 22:3377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.