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Cashout

Cashout

A Roblox experience owned by Group_Two.

AdventureENlootingparkourcity

Description (written by the developer; not a statement by this register)

Hey, You! Welcome to Cashout. Loot different structures and locations to earn cash, Climb up buildings & ride on ziplines. But be careful the more you loot the bigger target you'll have on your back. Oof other players to claim their bounty for yourself! Take Control of the city by force, or hang out with your friends. loot buildings or rob ATMs. Note: This game is pretty new and we'd love to add new features and fix bugs in the future. If you like what you see so far and want to see more, Show us your support by liking the game!

Last updated by the developer 23 Jul 2026, 02:09 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
195,797
lifetime visits
32%
liked (241 👍 / 505 👎)
291
favourites (1.5 per 1k visits)
4 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Animations Pack
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3215 August 2026 — 32 % liked4 September 2026 — 32 % liked14 September 2026 — 32 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–33 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 06:4832no change
4 Sept 2026, 06:4632no change
15 Aug 2026, 04:4732first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.