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VR Without Headset 2

VR Without Headset 2

A Roblox experience owned by Jex Games.

SimulatorENVR SimulatorPC ControlsCosmetic Items

VR Without Headset 2 is a simulator experience created on December 5, 2020. The game has accumulated 8,588,856 lifetime visits and holds 24,251 favorites. Currently, zero players are active. The title maintains a 28 percent like percentage. It features virtual reality simulation mechanics accessible without hardware headsets, operating primarily on PC platforms.

Description (written by the developer; not a statement by this register)

Welcome to VR Without Headset 2! Here You Can Experience Virtual Reality Without Even Paying For a Headset! Update 5 (v2.05): - Coin Rain (15 Robux) - Diamond TraiI (1500 Coins) - Hats will be added soon! Controls: E - Pick Up Object With Right Hand Q - Pick Up Object With Left Hand Shift - Run Controls only work on PC. Tags: VR Without Headset 2, VR Without Headset, VR, Virtual Reality, VWH, VR Simulator

Last updated by the developer 9 Apr 2021, 23:45 UTC.

0
playing (measured 10 Aug 2026, 14:07 UTC)
8,588,856
lifetime visits
28%
liked (3,091 👍 / 7,910 👎)
24,244
favourites (2.8 per 1k visits)
5 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
99 R$
Premium Faces
29 R$
Custom Skin Tones
19 R$
Rainbow Trail
9 R$
Special Hand Animations
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

2813 August 2026 — 28 % liked2 October 2026 — 28 % liked22 October 2026 — 28 % liked1 November 2026 — 28 % liked13 August 20261 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–29 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:3228no change
22 Oct 2026, 21:3028no change
2 Oct 2026, 21:2228no change
13 Aug 2026, 21:1828first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.