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Big Bank Robbery [Story]

Big Bank Robbery [Story]

A Roblox experience owned by Imperatrix.

AdventureENheiststory modeco-op

Big Bank Robbery [Story] is an adventure experience created on 2020-12-05. It has accumulated 12,561,967 lifetime visits and 60,347 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description highlights a heist adventure story with multiple endings.

Description (written by the developer; not a statement by this register)

UPDATE: NEW ENDING! Can you complete all 3 of them? "I tell you busters this is the heist of the century, we are going into that bank and we are going to line our pockets like never before!" Follow the creator on roblox @Roytt to stay updated! Rob the bank like in the good old times in this heist adventure story game. Play with your friends to rob the vault and become rich. Please leave a like. It really helps! 👍👍👍

Last updated by the developer 27 Aug 2024, 08:25 UTC.

0
playing (measured 10 Aug 2026, 19:03 UTC)
12,561,967
lifetime visits
74%
liked (13,725 👍 / 4,802 👎)
60,341
favourites (4.8 per 1k visits)
5 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:032first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Italian Tommy
700 R$
French Pistol
200 R$
VIP
199 R$
Fresh Baguette
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome4,976,225 · 100.0% win
Edguard · other3,261,541 · 100.0% win
Duke Tumutch C. Ash · other1,308,507 · 0.00% win
Bunny Money · collection814,236 · 0.00% win
Vault · other772,623 · 0.00% win
Rona Lisa · other249,802 · 0.00% win
Justice Badge · other196,309 · 0.00% win
rat · other79,064 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5174no change
13 Aug 2026, 18:4974first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.